Aaron Hillegass, Cocoa Deity and WOGod, via the Mac OS X Dev list, on why OS X/WebObjects classes are expensive:
>Here is the math: An experienced Cocoa/WebObjects engineer bills around $150/hr, so 60 hours of instruction is $9000. Half the price of the class typically goes to the room, equipment, and marketing people. So figure the class costs $18,000. Thus, you can never charge $200 for the class.
I guess not! $3500 for the class doesn't look so bad anymore.